eu4 religious harmonization


For console use, Zunist's name is zunism. Daimyos are dip free vassals (they also have some different mechanics, e.g. These religions often feature a veneration for ancestors, use of magic and traditional medicine.

I had almost no diplo point up until the Imperialism CB, and this slowed the WC by a good 100 years. Considering all the time I spent playing this game, I thought it was going to be a piece of cake and yet it was a grueling campaign (but super fun until the very last). For console use, Animist's name is animism.

For console use, Vajrayana's name is vajrayana. A secular country does not force or encourage the practice of one religion over another, instead treating all religions equally. For console use, Hindu's name is hinduism. Are they Diamyos? The religion had a myriad of Gods, but it was the God Ashur that was the ultimate worship. Alternatively get over to North America and flip Totemist as early as possible. Mahayana is the most widely practiced branch of Buddhism. Please try again later. I'm beginning to think that once I get harmony high enough harmonizing with either the dharmic group (I plan on conquering India being my highest priority especially once I form the Mughals for the superior national ideas/traditions and permanent claims) or the Islam group will be the next priority since all of the Buddhist heresies are either already harmonized at the start (Mahayana) or are completely owned by nations that I have as tributaries so owning that land for myself is not a priority as long as I can milk my subjects dry of monarch points and manpower (I never take their money; manpower and monarch points are way more valuable especially for an already rich nation like Ming). Yeah low harmony is kind of annoying mostly for development cost and tolerance of the true faith but having full Humanist and harmonizing with all religious groups is something I believe will be worth it. And it moves by 1 per year. Do they get exiled if they are not inside their domain? Tengri is the chief deity of one of the oldest Turkic or Mongol Shamanist religions.

What CBs have you used before Imperialism? I see. Are daimyos useful in wars? The Khawarij separated from mainstream Sunni and Shii Muslims as they broke into revolt against Caliph Ali after he agreed to arbitration with his rival, Muawiyah I. In the game South American religion exists in pre-colonial South America and continues to exist in the Amazon Jungle and the Guayra province of Brazil, as well in parts of Paraguay. I now accept all pagans and have full humanism so conquering the Tengri lands and other pagans will be no sweat in the long term.

For console use, Zamolxism's name is zamolxism. 5SUuwxs:;zj>dFH$D9r#|^isy,&,?Luw?Nur8y7X

On the game most Druidist provinces are controlled by Rome, but several Druidist countries survive in the British Isles until the 5th century. Its been bugged forever and they never fixed it. But they can't declare war if they are already at war with you, so try to be in a constant state if you can. For console use, Sunni's name is sunni. For console use, Shamanism's name is shamanist (typing shamanism would spawnFetishist instead). Does seem on the weak side for that much effort to max it out, yeah. Daimyos' armies passing through other Daimyos' territories lose their exiled status, so the important thing is to always keep a friendly border close to your next target. The practices of Egyptian religion were efforts to provide for the gods and gain their favor. The religion was highly influenced by Mesopotamian polytheism with celestial objects being worshipped as gods. If you accept all of the positive ones and refuse all of the negatives ones my (extremely) rough guess is that you could shave four or five years off of each religious group. And in any case, while they are helpful, you will always have to bring your armies as a core for any major invasion; vassals won't be enough. And I could have had more way more governing capacity if I wanted, even if Shogunate locks you at Kingdom rank. North Americans have no such broken mechanics, but next patch/DLC is supposed to give them something.Interestingly, Maya, Nahuatl, and Inti are 3 religions you cannot flip to through rebels.The only reasonable way to go Nahuatl or Inti is flip to some regular pagan religion (Animist or Tengri most likely), then getting specific province before Christians get it first, and flipping by event.

At the beginning, they may be more powerful than you and you must pay attention to keep them loyal (in my case, Nanbu was a constant threat for the whole first century!). "lightbox_zoom": "Zoom", There are a decent number of harmony events. For console use, Germanic group's name is germanic. There are minor religion specific changes: whole new Why everyone hates you in Medieval 2 Total War, CK2 to EU4 converter - how it works and how to mod it, How not to design game mechanics: Lessons from CK2 combat system, What if all EU4 idea groups unlocked new gameplay, US military has terrible track record of losing wars, Tier Zoo, or why Gorilla is a F Tier Trash, you can pick any idea groups as any country, not so much with religions, countries with different idea groups don't hate you, peasants with different idea groups don't hate you, religions don't just have static bonuses, usually they have some mechanics, with conditional bonuses, and each works differently, I only scores persistent bonuses, so Papal interactions (pretty good) and Anglican buttons (awful) are excluded from this, ability to become HRE emperor is not counted, religions also get custom decisions (Christians get a lot of benefits here), special government types (Muslims get bonuses), ability to take over China (pagans/Eastern), and so on - none of that is scored, special estates (Hindu / Muslim) are not scored, S Tier - Fully Reformed New World religions (for above everything else, but you need to get there first), A Tier - maxed out Orthodox with icons (hard to achieve early), Ibadi, Catholic as Curia Controller (hard to do reliably), B Tier - Sunni, Shiite, maxed out Coptic, more realistic Orthodox, Fetishist + Mazdayasna (really hard to get), Buddhist + neutral karma (basically impossible), C Tier - Hindu, Protestant, Hussite, Shinto + Isolationism, Fetishist + most cults, Buddhist + high karma (basically impossible), F Tier - Confucian with low harmony (either harmonizing everything; or converting peasents to your faith will do that), 7.383500 - Mayan + Tribal Expansion + Reform the Bureaucracy + Central Arbitration + Central Armories + A Unified Army, 7.183200 - Nahuatl + 0% Doom + Tribal Expansion + Warrior Ranks + Extend Pochteca Obligations + Open up Sumptuary Restrictions + Legal Reform, 7.113500 - Mayan + Tribal Expansion + Reform the Bureaucracy + Central Arbitration + Central Armories, 7.038800 - Nahuatl + 0% Doom + Tribal Expansion + Warrior Ranks + Extend Pochteca Obligations + Open up Sumptuary Restrictions, 6.980600 - Inti + 100% Authority + Expanded Mitma Policy + Reform the Bureaucracy + Yana Lords + Organized Recruitment + Reform the Cult of Inti, 6.730600 - Inti + 100% Authority + Expanded Mitma Policy + Reform the Bureaucracy + Yana Lords + Organized Recruitment, 6.616700 - Mayan + Tribal Expansion + Reform the Bureaucracy + Central Arbitration, 6.570000 - Nahuatl + 0% Doom + Tribal Expansion + Warrior Ranks + Extend Pochteca Obligations, 6.444500 - Inti + 50% Authority + Expanded Mitma Policy + Reform the Bureaucracy + Yana Lords + Organized Recruitment + Reform the Cult of Inti, 6.370600 - Inti + 100% Authority + Expanded Mitma Policy + Reform the Bureaucracy + Yana Lords, 6.194500 - Inti + 50% Authority + Expanded Mitma Policy + Reform the Bureaucracy + Yana Lords + Organized Recruitment, 6.183200 - Nahuatl + 50% Doom + Tribal Expansion + Warrior Ranks + Extend Pochteca Obligations + Open up Sumptuary Restrictions + Legal Reform, 6.038800 - Nahuatl + 50% Doom + Tribal Expansion + Warrior Ranks + Extend Pochteca Obligations + Open up Sumptuary Restrictions, 5.908400 - Inti + 0% Authority + Expanded Mitma Policy + Reform the Bureaucracy + Yana Lords + Organized Recruitment + Reform the Cult of Inti, 5.834500 - Inti + 50% Authority + Expanded Mitma Policy + Reform the Bureaucracy + Yana Lords, 5.830600 - Inti + 100% Authority + Expanded Mitma Policy + Reform the Bureaucracy, 5.820000 - Nahuatl + 0% Doom + Tribal Expansion + Warrior Ranks, 5.658400 - Inti + 0% Authority + Expanded Mitma Policy + Reform the Bureaucracy + Yana Lords + Organized Recruitment, 5.616700 - Mayan + Tribal Expansion + Reform the Bureaucracy, 5.570000 - Nahuatl + 50% Doom + Tribal Expansion + Warrior Ranks + Extend Pochteca Obligations, 5.298400 - Inti + 0% Authority + Expanded Mitma Policy + Reform the Bureaucracy + Yana Lords, 5.294500 - Inti + 50% Authority + Expanded Mitma Policy + Reform the Bureaucracy, 5.183200 - Nahuatl + 100% Doom + Tribal Expansion + Warrior Ranks + Extend Pochteca Obligations + Open up Sumptuary Restrictions + Legal Reform, 5.038800 - Nahuatl + 100% Doom + Tribal Expansion + Warrior Ranks + Extend Pochteca Obligations + Open up Sumptuary Restrictions, 4.820000 - Nahuatl + 50% Doom + Tribal Expansion + Warrior Ranks, 4.772200 - Inti + 100% Authority + Expanded Mitma Policy, 4.758400 - Inti + 0% Authority + Expanded Mitma Policy + Reform the Bureaucracy, 4.740000 - Nahuatl + 0% Doom + Tribal Expansion, 4.570000 - Nahuatl + 100% Doom + Tribal Expansion + Warrior Ranks + Extend Pochteca Obligations, 4.268700 - Orthodox 100% Patriarchy + Icon of Eleusa, 4.236100 - Inti + 50% Authority + Expanded Mitma Policy, 4.172200 - Orthodox 100% Patriarchy + Icon of St. Michael, 3.820000 - Nahuatl + 100% Doom + Tribal Expansion + Warrior Ranks, 3.740000 - Nahuatl + 50% Doom + Tribal Expansion, 3.732200 - Orthodox 100% Patriarchy + Icon of St. Nicholas, 3.700000 - Inti + 0% Authority + Expanded Mitma Policy, 3.508400 - Coptic + Promote Territorial Rights + Send Monks to Establish Monasteries + Will of the Martyrs + Legitimize Government + Encourage Warriors of the Faith, 3.154100 - Orthodox 100% Patriarchy + Icon of Christ Pantocrator, 3.148400 - Coptic + Promote Territorial Rights + Send Monks to Establish Monasteries + Will of the Martyrs + Legitimize Government, 3.063700 - Orthodox 50% Patriarchy + Icon of Eleusa, 2.967200 - Orthodox 50% Patriarchy + Icon of St. Michael, 2.852200 - Orthodox 100% Patriarchy + Icon of St. John Climacus, 2.740000 - Nahuatl + 100% Doom + Tribal Expansion, 2.732200 - Orthodox 100% Patriarchy + No Icon, 2.698400 - Coptic + Promote Territorial Rights + Send Monks to Establish Monasteries + Will of the Martyrs, 2.527200 - Orthodox 50% Patriarchy + Icon of St. Nicholas, 2.378000 - Hussite + Taborite Resurgence + Sola Scriptura + Bread and Wine, 2.158400 - Coptic + Promote Territorial Rights + Send Monks to Establish Monasteries, 2.128000 - Protestant + Holy Sacraments + Translated Bibles + Adult Baptism, 2.100000 - Reformed + Fervent focus on stability, 1.949100 - Orthodox 50% Patriarchy + Icon of Christ Pantocrator, 1.858700 - Orthodox 0% Patriarchy + Icon of Eleusa, 1.762200 - Orthodox 0% Patriarchy + Icon of St. Michael, 1.647200 - Orthodox 50% Patriarchy + Icon of St. John Climacus, 1.527200 - Orthodox 50% Patriarchy + No Icon, 1.408400 - Coptic + Promote Territorial Rights, 1.322200 - Orthodox 0% Patriarchy + Icon of St. Nicholas, 1.268000 - Shinto + Selective Integration (2), 0.744100 - Orthodox 0% Patriarchy + Icon of Christ Pantocrator, 0.700000 - Reformed + Fervent focus on war, 0.580000 - Reformed + Fervent focus on trade, 0.442200 - Orthodox 0% Patriarchy + Icon of St. John Climacus, 0.322200 - Orthodox 0% Patriarchy + No Icon. You must log in or register to reply here. It's centered on the many deities who control the forces and elements of nature. you can't declare war to reconquest their cores). In the game Chalcedonism represents the main branch of Christianity practiced in Rome before the Great Schism. Shamanist covers a very wide range of indigenous religions. The only one that doesn't need it are the Catholic papacy, Patriarch authority and Muslim Piety. you mean if you decide to form Japan? As for the ADM points: that's not really an issue. For console use, Nabataean's name is nabataean. Ah, so Id have to play the whole game as the Shogun without forming Japan? For console use, Hellenic's name is hellenism. In the game, parts of Siberia and Canada are where Shamanism is found. two and a half months later, I finally completed the achievement, right before the end of the game. aw?>}!!otx\Wc\>gPr7Wfsz ;Xj6rP \aK i\_nE4KcsY1.p -cN||u!O~K- /w^L.3~_^_[*?|\~wWMuwS.k-csn^:G|8LuB\.k-%u/n}Lu%G7 i}>}^q7;z d.?O;sXb oqqsz{L)oTRO"~s!-- In the game Ibadis exist in majority in Oman and in Mzab in North Africa, while Sufris exist in Western Maghreb from 6th to 10th centuries.